Playing through the cell shaded prince of Persia for the first time and i'm given the option of selecting a place on my map to visit.
First issue i have with this is the map looks exactly the same, so what motivation is there for selecting a particular place.
Second issue with this is that i can go anywhere, hard or easy areas. Pretty much up to me but ill likely get stuck if i select a hard area first, which im inclined to do because like a lot of gamers im not logical.
It just feels that like a lot of menu designs its not been given actual user experience testing properly otherwise why would it have been designed in this way?
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