I've recently been shown the wonder that is eye tracking. Its astounding how easy and quickly a user can get results from using it. I'm going to be implementing it into my project to identify where users are actually looking on menus and how this can be useful when designing playable menus.
Time permitting I'd also like to use it within the game development projects this year to identify whether players are identifying puzzles, as some are placed above the player, as well as to see if players are paying attention to the environment art.
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