For my research into Menu & Tutorial design I've been looking at a select few console, mobile and motion controlled games. Ill post my initial findings here later on however I'd like to mainly discuss my narrative project this year.
I'm looking at breaking the fourth wall in games and what sort of effect it can have on players immersion. I'm particular interested in the psychology behind what exactly is immersion as well as the advantages games have compared to film of including player sin the experiences based on the synthetic nature of video games.
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